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1971 GAZ-24 Volga (rusty and dirty)

A high poly version of one of my previous work, published over a year ago. It's also my first attempt to create a PBR textures in Quixel Mixer. I think they look nice, anyway ;)

Modeled in Blender 2.91. Textures created in Inkscape (first bump maps - later convert to normal maps), Quixel Mixer and GIMP (adding dust on glass parts).

Interior and chassis are simplified. HDR Background taken from HDRIHaven.com.

Free, low poly model: https://artstn.co/p/4brmVW

I hope you'd like it :)

Publication date: March 9th 2021.

Final render (front).

Final render (front).

Final render (back).

Final render (back).

Dirty and rusted version on sketchfab.com. Too bad flat tires, shades' normal map and pose didn't display properly.

Wireframe and rig.

Wireframe and rig.

Wireframe and rig.

Wireframe and rig.

A clean version. Cleaner even than ones straight from the factory :)

A clean version. Cleaner even than ones straight from the factory :)

Body textures (albedo, metalness, normal map and roughness) in 4K.

Body textures (albedo, metalness, normal map and roughness) in 4K.